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WebGPU Particle Field

300,000 GPU-simulated particles bending around a cursor gravity well, pure compute shaders, zero build.

Role
Solo Developer
Year
2026
Stack
WebGPUWGSL compute shadersVanilla JS
Screenshots coming soon

A single-file WebGPU demo that simulates 300,000 particles on the GPU with a cursor gravity well, written in WGSL compute shaders with no build step. Proof I can drop to the metal when a problem calls for raw graphics performance.